![]() An admin, or the use of the JIP menu can reset that status but if you use a different respawn scheme some things might not work properly. So when killed a player will be considered 'dead' by the mod. Please also note that a lot of the mod's features are built around the premise that most milsim units send dead players to a 'respawn bunker' from which they cannot escape until the end of the mission. Though some features will still work in SP, a lot of them will not behave properly in a single player environment. It is first and foremost meant to be used in milsim scenarios in multiplayer. MRH Milsim Tools is a mod aimed at expanding the possibilities of scenarios for milsim units, as well as adding permanent features to missions.
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